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Star trek online credits


    Become part of Star Trek: The Star Trek universe will appear for the first time in a massively multiplayer online game. Everything from the elegant domes of Starfleet Academy to the ancient temples of Vulcan, from the towers of Qo’noS to the Fire Caves of Bajor, from the mysterious Mutara Nebula to the unexplored voids of deep space, all will be represented in stunning 3-D graphics. Immerse yourself in the future of the Trek universe as it moves into the 25th century: a time of shifting alliances and new discoveries.
    Adventure in the Final Frontier: Explore strange new worlds, seek out new life and new civilizations in an expanding vast universe. Make contact with alien races, discover resources and uncover mysteries that will change the future of the Star Trek universe. You Are the Captain: Command your own starship as a Federation Captain or a Klingon Warrior. Outfit it with the systems that you need to make your mark in the galaxy. Customize your ship as you see fit. Recruit, train and mold your crew into an elite force for exploration and combat. Surface, Shipboard and Deep Space Adventures: Command your vessel in thrilling space battles, or beam down to planets with your away team for face-to-face confrontations. Missions will take you and your friends into space, planetside and even inside starships!
    After a long and troubled development, the awaited Star Trek Online is about to hit the shelves. The MMORPG is based on the most famous sci-fi TV series, which boasts several movies and various  TV incarnations in more than 40 years. Cryptic acquired the rights for the IP and is about to launch the game at the beginning of February. The Open Beta, of course, is still up and running: we had a glimpse.
Cryptic is always being renowned for customisation, and this Star Trek Online confirms it: starting with the character creation, we will have the opportunity to choose up to the last detail of our avatar, including the option to create a brand new race. You can modify your physical features, uniform, innate abilities (some of them, as you may guess, are related only to a particular race, like for example the Vulcan nerve pinch). But it's not limited to this: the customisation extends to the ship, even if we will have to wait to enter the proper game for that. Every detail of our vessel (deflector dish, warp nacelles, saucer section, etc.) may be modified at will, in order to make any starship class unique in its appearance.

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